MASTERIES FOR TEEMO SEASON 5.22
Why build the same items every game when the value of those items relating to Teemo differs from game to game? Shroom and Ward the immediate paths to where your split pushing. Fleet Footwork also comes in handy where mobility is highlighted; for matchups like Darius, depending on the elo, you cannot afford to get pulled in. This does NOT mean you cannot play an assassin playstyle with Teleport and vice versa. However, due to the runes being buffed by health items and AP items now granting a large amount of health, I prefer to build lots of health and damage, while still maintaining 40 percent CDR. Alacrity is arguably the best rune all of the rows. When playing this strategy, I like to take Grasp of the Undying as it will helps you duel champions more effectively than the other alternatives. This row is extremely situational and low impact.
Even as a high-elo Teemo main myself, I still get the occasional Teemo flame. A viable, decent magic resist item. A great item against AP heavy team comps; highly recommended versus heavy AP comps. Overgrowth just enhances it. So you might be asking yourself: Shroom and Ward the immediate paths to where your split pushing.
Even as a high-elo Teemo main myself, Fof still get the occasional Teemo flame. Think about where champions commonly path and place them there, which is typically against walls. With these three playstyles intertwined, most of the mechanics and game knowledge you learn while playing Teemo can be carried over to other roles and vice versa. Ttry to have atleast one shroom in safekeeping just in case you need to bust it out during a fight. A new item that definitely needs some testing.
A great item against AP heavy team comps; highly recommended versus heavy AP comps.
– Ashe ADC Stats, Guides, Builds, Runes, Masteries and Counters
The goal of the game above was to take Sion out of teamfighting situations, which is where he thrives. A Combat Shroom is exactly that: Ravenous Hunter is absolutely insane on Teemo. Conditioning is the route to go if you actually plan reemo building a true tank item.
These builds all have their role in certain matchups and play styles. Coup De Grace is the standard choice when picking deciding what to pick for row three. Will update in the future.
With the recent addition of Magic Penetration and health in Morellonomicon, it kicks Deathcap to the curb and forces its way to becoming a Tier 1 item.
In this section I will divide and sort the best items on Teemo when playing both AP and On-hit styles. Combat Shrooms are either meant to be procced immediately or used to create space between you and the enemy laner in order to force them to either back off or take a bad trade.
Gives Teemo a healthpool to work with while allowing him to stick on targets easier. A few of the key match-ups are Darius, Sion and Nasus where kiting and dodging spells make or break the lane. High-elo Teemo players not only take into account their own playstyle and habits when building Teemo, but also their lane opponent. Starting items are fluid when it comes to Teemo; With Toxic Shot E giving him 50 on-hit damage at level 9, Teemo has the pick of the litter. Grasp of the Undying: Sorry, your blog cannot share posts by email.
When playing this strategy, I like to take Grasp of the Undying as it will helps you duel champions more effectively than the other alternatives.
The damage from Aery stacks up very quickly due to it being quite easy to proc consistently. Since the update of Hextech Gunblade back in Patch 5. Generally speaking, you will want to max Q second.
This rune set-up should be taken when Teemo is able to abuse the lane without much counterplay. Depending on the elo, the second Q point might be pointless if the Riven player is bad.
Arcsecond gives a great in depth explanation of how it works. Void Staff allows Teemo to hit like a truck.
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This allows your teammates to play more aggressive and have higher possibility of winning their lanes. With that said, the Pantheon player can definitely go for the all in, so the Q max strategy is not foolproof.
This means that you must actively be thinking about the direction of the game and not going through the motions, which is an issue that most players struggle with. With Runes Reforged, Taste of Blood replaced Feast and is extremely valuable in lane when it comes to sustain. Bone Plating is the best rune for fending off assassins; it mitigates any burst the enemy laner can potentially output.
It feels okay based of the precision tree granting attack-speed, but not great. Yes, this alone can potentially cost you a games. Needs more testing and statistics.